Incite Greed is a powerful melee spell. It can draw targets to you and remain in melee range for a short period of time. You can capitalize on this by walking away full speed, dropping Concentration, or casting a Fireball. Assuming your target remains in melee range, the spell can last a full minute.
Incite Greed 5e
Incite Greed is a 3rd level enchantment spell. This spell takes up one spell slot, and it starts working right away. It has a range of 30 feet, making it safe for characters to use against opponents who are on the defensive. It works well in roleplaying situations as well, since it can distract nobles and crowds from attacking other players.
Unlike Hunger of Hadar, incite Greed can draw enemies to you. Unlike other spells that cause damage, this spell doesn’t attack you, instead drawing attention to you and your allies. Other spells of this type are Eldritch Incantation and Thorn Whip. Both can draw enemies to you, but the former is better than the latter.
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Summon Greater Demon
Summon Greater Demon is a decent dnd spell, which only works when the player fails a Charisma save. This spell can bottleneck a demon in a room full of enemies. Although it may not be the best spell in the world, it’s decently powerful and will be meaningful for a long time. Here are some of its best uses:
– Dominate Person is a great off-switch for humanoid opponents. When upcasting Dominate Person, the creature takes additional damage and allows more saves. This makes this the best dnd spell from Acquisitions Incorporated. As a bonus, upcasting Dominate Person will extend its duration. And if it’s your first time using this spell, make sure you check out the tips below.
– Wall of Fire is a great late-game spell. Wall of Fire can be a fantastic way to get an extra attack on your opponent, but you don’t want to use it if it can be avoided. It also has a good range, so it can be effective against multiple opponents at once. The downside is that it can be quite expensive to cast, but it can be worth the extra cash for an expensive’shield’ spell.
The rutterkin and shoosuva are two types of demons. Greater Demon summons a rutterkin. Shoosuva provides more blows, while Lesser Demons release poisonous gasses. But summoning demons is not always a wise choice because they can backfire on you. But as a last resort, this spell is a great choice when summoning a monster.
Tasha’s Mind Whip
Tasha’s Mind Whip is a powerful, yet complex spell that can limit your enemies’ actions. It can target their Intelligence saves, which is useful considering that most monsters and adventurers have very low IQs. This spell also has the tactical benefit of preventing enemies from performing Opportunity Attacks. The only drawback is that it costs the same as Misty Step, and you can get a bit further with it.
Summon Greater Demon vs Hallucinatory Terrain
Summon Greater Demon vs. Hallucinatory Terrain: The battle between Summon Greater Demon and Hallucinatory Terrain is a thorn in the side of the former. While both spells summon demons, the latter’s ability to summon devils individually is more powerful. However, the difference is less clear than it seems. If you are looking for a powerful spell to summon demons to your party, then Summon Greater Demon may be the better choice.